Document Type
Book Chapter
Keywords
Software Engineering, Programming languages
Disciplines
Computer Sciences | Programming Languages and Compilers | Software Engineering
Abstract
Developer preferences, language capabilities and the persistence of older languages contribute to the trend that large software codebases are often multilingual – that is, written in more than one computer language. While developers can leverage monolingual software development tools to build software components, companies are faced with the problem of managing the resultant large, multilingual codebases to address issues with security, efficiency, and quality metrics. The key challenge is to address the opaque nature of the language interoperability interface: one language calling procedures in a second (which may call a third, or even back to the first), resulting in a potentially tangled, inefficient and insecure codebase. An architecture is proposed for lightweight static analysis of large multilingual codebases – the MLSA architecture. Its modular and table-oriented structure addresses the open-ended nature of multiple languages and language interoperability APIs. We focus here as an application on the construction of call-graphs that capture both inter-language and intra-language calls. The algorithms for extracting multilingual call-graphs from codebases are presented, and several examples of multilingual software engineering analysis are discussed. The state of the implementation and testing of MLSA is presented, and the implications for future work are discussed.
Publication Title
Challenges and Opportunities in ICT Research Projects (Ed. C. Mota)
Article Number
1061
Publication Date
Summer 2018
Language
English
Peer Reviewed
1
Recommended Citation
Damian Lyons, Anne-Marie Bogar, David Baird “Lightweight Multilingual Software Analysis” to appear in: Challenges and Opportunities in ICT Research Projects (Ed. C. Mota) SCITEPRESS 2018.
Version
Published
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.